Wednesday, November 18, 2009
STATS (human/biped/quadruped)
-
dex 7/9/11 / str 5/7/9 / body 6/8/9
int 2 / will 3 / mind 2
inf 2 / aura 3 / spirit 3
Initiative 13/15
WEALTH 8
POWERS AND SKILLS (as of 3/19/06)
-
Regeneration 7
Analytical Smell/Tracking sense 7
Jumping 4
Running 5
Directional Hearing 6
-(TRAINING / 20 /2 WEEKS / 12/14)
Ultravision 4
-(TRAINING / 25 /2 WEEKS / 9/21)
Skin Armor 7
HyperS Touch 1
FULL WOLF FORM:
+1 column to dex, str, body, jumping, running, an.smell/tr sense
-must take 1 full round to change to FWF
-cannot change back without 15 minutes of rest outside combat and presence of others
-cannot speak, sign, or use martial arts while in FWF
-serious (11 or better) rage if single blow in combat causes half his body in damage or more
Martial Arts 9
Detective 7
Vehicles 3
Acrobatics 3
Scholar 5
european languages, native american, AmSLan, and latin,psychology, computers
DISADVANTAGES (as of 3/19/06)
-
limitation: CIA- Werewolf book collection
limitation: secondary sense: loss of speach in wolf form
limitation: CF - silver
limitation: berserk (5% chance/point taken)
vulnerability: fatal - silver
vuln: loss - all - wolvesbane withing 150'
vuln: 3 col shift - sonic attacks
vuln: 2 col shift - fire attacks
limitation: regeneration only on self
limitation: morphine addiction (in remission, but...)
limitation; CIR drugs
limitations: CF morphine
limitation: CIA (well... not so much attraction, as... anger... therefore... attack...) Sabretooth.
EQUIPMENT (as of 3/19/06)
-
Loup Car - Jaguar XK Coupe
Body 6, Speed 6
Linkup with HAL on dashboard
AlertForce Communicator:
Recall 15
Radio Comm 15
Life Sense 10
Comp Lang 11
Color 1
Super Hearing 11
Body 5
Loup Garou Character Archive

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